![]() This article is a work in progress (WIP). See the list of new game presets in the each release notes. 0.4 release will also see usage of the new ambilight functionalities. With release 0.4 (WIP), estefan3112 would like to nightify all presets to the extent required. Release 0.3 contains 52 new game-specific presets. Version 0.2 and following releases see the inclusion of some breathtaking 4K artwork provided by Ars Invictus as well. Main source of this artwork comes from John Merrit, who set a benchmark for realistic arcade artwork. The koko-aio presets is currently under steady development, thus it is a clear aim to stay in line with the upstream changes. It embeds game-specific artwork seamlessly and scales according to resolution. Currently the Koko-aio presets provides superior performance on all reasonably powered desktops (including Macs), while providing enhanced shader functions, including bezel reflections, halo/glow effects and many more. Successfully tested under MacOS, Windows and iPadOS. Repository for game-specific Arcade Artworks by using the Koko-aio slang presets. ![]() Koko-aio fork for Arcade Artwork with HDR Sonkun also created a rf/composite ntsc 2-phase preset strictly for Megadrive/Genesis that recreates the accurate rainbow dithering effects so you have two options for rf/composite dithering/rainbows that you can choose from. Only a few systems used the 3-phase output as you can see but that output produced a different diagonal dithering color/artifact effect on the screen for those specific systems that the 2-phase output didn’t and Sonkun wanted to recreate those outputs with these two types of ntsc shader presets. Sonkun created a list of the common retro systems on RetroArch to choose the right connection for the right system Īmstrad GX4000, Arcade, Atari 5200, Atari 7800, Atari Jaguar/CD, Atari ST, Commodore CDTV, Commodore Amiga CD32, Fairchild Channel F, Magnavox Odyssey 2, Mattel Intellivision, MS-DOS, MSX2, MSX2+, MSXturboR, Nintendo 64/DD, Nintendo GameCube, NEC PC Engine(Turbo Grafx)/CD, NEC SuperGrafx, Panasonic 3DO, Philips CD-i, SNK Neo Geo AES, SNK Neo Geo CD, Sega Megadrive(Genesis)/CD/32X, Sega Dreamcast, Sega Pico, Sega Saturn, Sharp X68000, Sony PlayStation, Sony PlayStation 2Ītari 2600, ColecoVision, MSX, NEC PC-FX, Nintendo Famicom/Nintendo Entertainment System, Sega Master System, Sega SG-1000, Super Famicom/Super Nintendo Entertainment System Most systems used the 2-phase output but a few systems used the 3-phase output as well. Sonkun created two different types of rf/composite connections, one for ntsc 2-phase and one for ntsc 3-phase. 64 shader presets to choose from per folder with 3 different phosphor types for USA, Japan and PAL that come in both color temp and multiple cable types to choose from included (representing 4 cable types to choose from: rf, composite, s-video and rgb). If they end up looking ok to you on your display regardless then game on. Not OLED, 720p or other random resolutions, if you use it on any type of display besides those 3 standard displays Sonkun may not be able to help if you run into any issues. These presets were designed to be used on these three resolution types only. ![]() It tends to do a good job of mapping your gamepad’s controls up with specific cores too.A mix of basic crt attributes that invokes a nostalgic vibe with a modern twist.ģ shader preset folders for 3 monitor types: 1080p, 1440p and 4k so whichever monitor you have, you can choose the right shader resolution for your monitor type. ![]() If you have a gamepad set up with Windows (and you really should), Retroarch should detect it automatically. You’re better off finding standalone emulators for those consoles. If you’re wondering where the cores for hit consoles like the Playstation 2 and GameCube are, the PS2 one is unavailable in Retroarch, while the GameCube one isn’t particularly stable. N64: Mupen64 (performance), ParaLLEl (accuracy).Sega Master System/Genesis/CD: Genesis Plus GX.To download cores for your chosen platform - be it N64 or Commodore 64 - head over to the far left icon (Main Menu) in Retroarch, select Load Core > Download Core then select the ones you want.įor reference, here are the cores we think work best for each major platform, taking into account performance and accuracy (there are plenty of other platforms you can get cores for - these are just the biggies).
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